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A video game is an electronic game that comprises a display device and platform. It works like an interactive computer with a user interface to generate the video display signal. Among the various types of video games available in the market, console and handheld games are the most popular among consumers. They are played on a device called a video game console, which is a specialized computer designed for interactive video gameplay and display.
A video game console functions like a PC and is built with the same components such as a central processing unit, graphics processing unit, and random access memory. The consumer plays the game by using a controller such as a hand-held device with buttons, joysticks, or keypads.
Key Topics Covered:
01. Executive Summary
02. List of Abbreviations
03. Scope of the Report
04. Market Research Methodology
05. Introduction
06. Market Landscape
07. Geographical Segmentation
08. Key Leading Countries
09. Buying Criteria
10. Market Growth Drivers
11. Drivers and their Impact
12. Market Challenges
13. Impact of Drivers and Challenges
14. Market Trends
15. Trends and their Impact
16. Vendor Landscape
17. Key Vendor Analysis
18. Other Reports in this Series
Companies Mentioned:
- 4A Games
- 5th Cell Media LLC
- ACE Team
- Access Games
- Active Gaming Media Inc.
- Activision Blizzard Inc.
- Anino Games
- Asobo Studio
- Bandai Namco Games Inc.
- Behaviour Interactive
- Bungie
- Electronic Arts Inc.
- Inc.
- Infinity Ward
- Konami Corp.
- Level-5 Inc.
- MercurySteam Entertainment SL
- Microsoft Studio
- Mitchell Corp.
- Nintendo Co. Ltd.
- Rockstar North Ltd.
- Rocksteady Studios
- Sega Corp.
- Sony Computer Entertainment Inc.
- Syn Sophia
- Take-Two Interactive Software Inc.
- The Lego Group
- Ubisoft Entertainment SA
- Visual Concepts
- Warner Bros. Interactive Entertainment Inc.
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SOURCE Research and Markets
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