SCIENTIFIC GAMES SELECTS RAD GAME TOOLS' BINK 2 CODEC FOR USE IN CASINO GAMING HARDWARE

KIRKLAND, Wash., Feb. 2, 2016 — (PRNewswire) —

KIRKLAND, Wash., Feb. 2, 2016 /PRNewswire-iReach/ -- RAD Game Tools, Inc. announced today that Scientific Games Corporation, a worldwide leader in the manufacture of casino gaming hardware, has selected RAD Game Tools' Bink 2 video codec for use in its gaming cabinets.

http://www.radgametools.com

In a testimonial, Scientific Games stated, "With Bink's flexibility in playback, we optimize our use of hardware resources by selecting the best decode option: CPU decode, a hybrid of CPU and GPU, or the newly implemented GPU compute shader decode. In some cases, Bink has replaced our standard animation engine due to its flexibility and predictable resource usage. Bink's support for transparency allows us to seamlessly integrate the playback features with other game content for a fully engaging experience. This degree of flexibility and RAD's ongoing support and improvements makes Bink technology an important component in delivering the best gaming experiences possible.

About RAD Game Tools, Inc.: RAD Game Tools is privately-held software tools developer located in Kirkland, WA, USA, specializing in the video game and gaming industries. RAD's software tools have been used in thousands of video games, and by almost every major casino hardware manufacturer in the world. For more information, or to schedule a meeting during ICE 2016, email Email Contact or visit www.radgametools.com.

Media Contact: Brian Kearney, RAD Game Tools, Inc., 425-893-4300 x 114, Email Contact

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SOURCE RAD Game Tools, Inc.

Contact:
RAD Game Tools, Inc.
Web: http://www.radgametools.com

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