London, 2nd August 2022: Foundry, the leading developer of creative software for the Media and Entertainment industries, today reveals its plans for SIGGRAPH 2022.
Foundry will be returning to SIGGRAPH 2022 in Vancouver from 8-11 August with a series of inspirational events, focusing on Nuke in virtual production, Education, Look Development and Lighting and USD.
On Monday August 8th, Mathieu Mazerolle, Director of Product at Foundry will be presenting the OpenAssetIO project as part of Open Source Days. The project, which has recently gained early-stage adoption by the Academy Software Foundation, provides production tools with an asset-centric way of working. This will unlock artists’ ability to find and share deeply connected assets, regardless of how or where they’re stored. Also on Monday August 8th, Foundry’s Research Team, Dan Ring, Dan Caffrey and Niall Redmond will be presenting a conference talk titled 'Comandante': Braving the Waves With Near Real-time Virtual Production Workflows.
Kirstyn Salehi, Foundry’s Education Industry Manager participated in two talks now available on the SIGGRAPH conference virtual platform: ‘ Amplifying Inclusion in Open Source: Intentional Actions Everyone Can Take’, as part of the Diversity, Equity & Inclusion Spotlight and “Mentorship Matters” for the Educator’s Forum.
Foundry will be dedicating its booth (number 532) to Foundry learn and education, and an opportunity to reconnect with the communities and partners missed during the pandemic. Visitors can enjoy daily demos of Modo, Katana, Nuke and Mari as well as the opportunity to meet teams behind Nuke, Foundry Research, Look Development and Lighting and Flix.
Aside from the stellar line-up of talks and sessions, Foundry is also proud to support DigiPro 2022, SIGGRAPH’s Student Volunteer program, The Educator’s Forum and the Women of SIGGRAPH Lunch Mixer at this year’s conference.
Christy Anzelmo, Chief Product Officer says: “It’s fantastic to be back in Vancouver and reconnecting in person with our clients and the wider SIGGRAPH community. We’re excited to have the Foundry teams presenting the latest developments across the product portfolio, previewing our future plans and sharing insights on key areas of innovation including machine learning, USD, and transition to cloud.”
Lenovo, AMD and NVIDIA are Foundry’s technology partners and will be providing hardware and support for all activities.
Detailed information on Foundry’s SIGGRAPH activity can be found on our website: https://www.foundry.com/events/upcoming
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About Foundry
Foundry develops creative software for the media and entertainment industries. With a 20-year heritage and a portfolio of award-winning products, Foundry advances the art and technology of visual experience in partnership with creative leaders around the globe.
Clients and partners include major feature film studios and post-production houses such as Pixar, ILM, MPC, Walt Disney Animation, Weta Digital, DNEG, and Framestore as well as automotive, footwear, apparel and technology companies such as Mercedes, New Balance, Adidas and Google. Foundry partners with these companies to solve complex visualization challenges to turn incredible ideas into reality.
The company’s products are used to create breathtaking visual effects sequences on a wide range of feature films, video-on-demand, television and commercials. Foundry software was integral in the making of every VFX Oscar-winning film, award-winning TV shows and commercials for more than a decade. Founded in 1996, Foundry is headquartered in London, with over 300 employees and a presence in the US, China, Japan, Australia and Europe. In 2019, the London Stock Exchange named Foundry one of the “1000 Companies to Inspire Britain.” It regularly features in The Sunday Times’ Tech Track as one of Britain’s fastest-growing private technology companies.
For more information visit www.foundry.com Our Products: Nuke, Hiero, Mari, Katana, Flix, Athera, Modo, Colorway.
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