Videos -> PTC Live Global Conference 2013
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Creating materials and lighting assets with Autodesk® Maya LT™ Autodesk
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Keywords: materials,lighting,Maya LT,directx 11,shaderfx,shader |
Description: Leverage a familiar set of tools to create, edit, and adjust materials and shaders for your game assets. Maya LT supports DirectX More » |
Description: Leverage a familiar set of tools to create, edit, and adjust materials and shaders for your game assets. Maya LT supports DirectX 11 and ShaderFX materials. Shader FX is a node-based shader editor that simplifies export of shader definition files to use in-engine. « Less |
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